Bruin Rooms: Google UX/UI Design Sprint

Answering student questions by sharing authentic experiences through a virtual Q&A chat app.

Overview

Connecting incoming and experienced UCLA students through meaningful conversations.

I was challenged by Google to design a Q&A experience for students in the new incoming class at my university (UCLA) to help them adjust to campus life. 

I crafted a real-time audio chat mobile app where new students can ask questions in chat rooms hosted by experienced upperclassmen. In these chat rooms, experienced students share personal stories and memories from life on campus in order to provide a real, honest look into life at UCLA.

Timeline

7 days, Feb 2021

Role

Sole UX/UI Designer, Researcher

Bruin Rooms was designed with no engineering, administrative, or business restrictions. I acknowledge that under industry standard circumstances, many of the features and logistics added to Bruin Rooms would not be possible.

the overall problem

The Prompt

Your school is gearing up to welcome a new incoming class and would like to help them adjust to campus life. Design an experience that allows new students to ask questions about the school life, and experienced students to share answers and advice. Consider the needs of a student who has questions, and the experience for a student who would like to give advice.

Applying the challenge to current circumstances

While UCLA plans to resume in-person courses this upcoming fall, strict COVID-19 restrictions will be in place, limiting in-person meetings between students and staff.

How will UCLA help prepare all of these students for life on campus in a way that respects social distance regulations?

research

Segmenting users into student types

In order to identify the different “walks of life” students are coming from and the kinds of users I need to address in my designs, I took a look at UCLA student profile data.

Experience

Entrance Status

Residency

While these general student statistics did not provide any information on user behaviors or circumstances, I now understand that I need to talk to users from backgrounds that fit within these segments

For the purposes of this design challenge, I focused primarily on segmenting my users by experience and recruited students with diverse entrance and residency statuses as best as I could. If I had more time and resources, I would have interviewed students that fulfilled each combination of the user segments above to take into account all different circumstances.

Understanding incoming student needs

I observed new student participants as they searched up their own questions in hopes of finding adequate answers through a contextual inquiry activity and follow-up interview.

Key Takeaways

  • Incoming students have questions about day-to-day campus life
  • There is opportunity to create a more personal platform that focuses on bridging relationships between incoming and experienced students

Recognizing experienced student incentives

Through semi-structured interviews, I asked experienced students common questions shared by incoming students. They also shared their opinions on current campus closures and the possibility of returning to an open campus in the fall.

Key Takeaways

  • Experienced students answer questions by sharing their own experiences of life on campus
  • These students cope with loneliness by reminiscing past memories

    Identifying topics of interest

    I asked incoming and experienced students to consolidate cards containing campus-life topics discussed in user interviews into higher level groups.

    Key Takeaways

    • To make our platform more personable and user-focused, the product should be personalized towards our user’s interests.
    • Some students have more interest in certain topics than others. 
    The root problem

    Revisiting the challenge with research insights

    Due to the COVID-19 pandemic, a large number of incoming UCLA students don’t know what to expect from college life while experienced students miss living on an open campus. 

    How might I connect incoming and experienced students in a virtual format so that they can benefit one another?
    THE SOLUTION

    Defining goals and success metrics

    I decided to create a mobile app and virtual Q&A experience that connects new students with experienced students through meaningful conversations.

    Based on research insights, I defined that a successful experience should complete the following goals:

    Ideation

    Storyboarding steps to success

    I outlined the interactions both user segments needed to experience to successfully use the app. This helped identify features the product needed to include.

    Ethan

    Freshman
    In-state student

    Melinda

    Third year
    out-of-state student

    Ethan has questions about dietary restriction options at UCLA.

    Melinda misses eating at the dining halls on campus

    Ethan uses the Q&A app to ask his question.

    Melinda uses the app to tell others stories from her time on campus.

    Both student connect as Melinda answers Ethan's questions about dining options.

    Ethan is informed about dietary options.

    Melinda feels fulfilled that she has helped an incoming student.

    Wireframing & user validation

    Testing scrappy wireframes of potential solutions

    I brainstormed several different products that fit within the storyboard above and pitched them to a group of potential users.

    design 1

    Asychronous Q&A Forum

    Students ask and answer questions by writing on online Q&A forums

    User Feedback

    Design Takeaways

    • Students want to be able to ask and give questions and answers in real time
    • Students form less deep connections with each other, which provides less incentives for experienced students to answer questions
    Design 2

    Video call platform

    Incoming and experienced students are paired and set up one-on-one or group video calls to ask and answer questions

    User Feedback

    Design Takeaways

    • Students find video calls with strangers, even in groups, to be very awkward and formal
    • Students like how the Q&A experience is synchronous and interactive - they can see who they're conversing with and have deeper discussions
    Design 3

    Audio chat platform

    Students chat in one-on-one or group chat rooms to ask and answer questions. No video necessary!

    User Feedback

    Design Takeaways

    • Students are more comfortable meeting other students in group settings before setting up one-on-one discussions.
    • Students like how the Q&A experience is synchronous and interactive - they can ask and give question and answers in real time

    Based on this user feedback, I decided to create a real-time audio chat app (DESIGN 3) in which users enter chat rooms that are organized by topics related to campus life. Students can then ask and answer questions, share experiences and stories, and discuss campus-related topics in a synchronous and informal format.

    User flow

    Embedding goals in the user flow

    To ensure I designed wireframes for as many edge cases and considerations as possible, I outlined a final user flow for the app.

    Accessibility

    Designing for students with hearing and visual impairments

    To make the product accessible for students with visual impairments or color vision deficiencies, I ensured all elements met WCAG 2.0 Level AA color contrast guidelines. 

    50 students enrolled at UCLA are either deaf or hard of hearing. I designed a live transcript feature to account for these students.

    Student profiles are highlighted when they are talking to clearly show who is speaking.

    The live transcript feature provides an automatic voice-to-text conversion of what is being discussed in the room.

    Presenting Bruin Rooms!

    Bruin Rooms is an audio chat Q&A app that connects and benefits incoming and experienced UCLA students.
    The app supports two different flows based on student experience level:

    Onboarding flow to customize student homepages

    A quick and effective onboarding process allows students to start using the product right away while also personalizing their feeds.

    Students sign in using their UCLA portal and agree to community guidelines to ensure the safety, integrity, and respect of students on the platform.

    Experienced students interact with an identical flow, but with an added step to gauge their level of exposure to campus life

    Students enter rooms and can enable voice-to-text accessibility

    Users can turn on a live transcript, which provides an automatic voice-to-text conversion of what is being discussed in the room.

    Audience members request to speak while hosts monitor requests

    Experienced students who create chat rooms also serve as hosts. Hosts ensure clear, smooth discussions by monitoring which audience members are allowed to talk at a time.

    Inside rooms, students who are not hosts can only unmute to ask/answer questions if their request to join the stage is accepted by the host.

    Inside rooms, students who are not hosts can only unmute to ask/answer questions if their request to join the stage is accepted by the host.

    Students can request or create new rooms

    In order to ensure that at least one qualified student is available to moderate and answer questions in every room, only experienced students can start new rooms.

    Incoming students' requests to create new rooms are sent to experienced students with similar interests, who can then create the rooms themselves.

    To increase incentives to use the app, experienced students are able to start new conversations and create rooms with topics that they can provide advice for.

    Starting private rooms

    Students can connect on an individual level with one another through one-on-one private rooms.

    Incoming students can send requests to create private rooms with experienced students to ask follow-up questions and form deeper connections.

    Experienced students are notified when an incoming students requests to start a private room.

    Design Impact

    Meeting success metrics

    I tested both prototype flows on incoming and experienced students individually and had them fill out surveys before and after interacting with Bruin Rooms.

      Next Steps & Improvements

      User tests & long-term success

      If I had more time to ship this product to the UCLA community, I would concentrate on the following next steps:

      • To better understand where the current design of Bruin Rooms falls short when applied in a more realistic context, I would conduct additional user tests by having pairs of incoming and experienced participants interact using the prototype.
      • Once incoming students arrive on campus, will there be less student activity on Bruin Rooms because students will be busy living out their own experiences? How can I monetize this product? I need to talk to more users to discover how to incentivize Bruin Rooms all year round.
      Reflections

      Closing remarks

      There was something incredibly rewarding about pushing myself to tackle an ambitious project and building a product from the ground up in just one week. Under such a demanding time crunch, I learned to be unafraid to follow my gut and trust in my design intuitions to create rapid iterations. At the same time, I learned just how important it is to rely on users at each stage of the process to refine options and set the right restrictions.


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